Marta Mrak, Mislav Grgic, "High-Quality Visual Experience: Creation, Processing and Interactivity of High-Resolution and High-Dimensional Video Signals"
Last few years have seen rapid acceptance of high-definition television (HDTV) technology around the world. This technology has been hugely successful in delivering more realistic television experience at home and accurate imaging for professional applications. Adoption of high definition continues to grow as consumers demand enhanced features and greater quality of content. Following this trend, natural evolution of visualisation technologies will be in the direction of fully realistic visual experience and highly precise imaging. However, using the content of even higher resolution and quality is not straightforward as such videos require significantly higher access bandwidth and more processing power. Therefore, methods for radical reduction of video bandwidth are crucial for realisation of high visual quality. Moreover, it is desirable to look into other ways of accessing visual content, solution to which lies in innovative schemes for content delivery and consumption. This book presents selected chapters covering technologies that will enable greater flexibility in video content representation and allow users to access content from any device and to interact with it.
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High-Dimensional Indexing: Transformational Approaches to High-Dimensional Range and Similarity Searches
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High Time Resolution Astrophysics
This importance is demonstrated in this volume with the description of a number of topics in astrophysics, including quantum optics, cataclysmic variables, pulsars, X-ray binaries and stellar pulsations to name a few. Underlining this science foundation, technological developments in both instrumentation and detectors are described. These instruments and detectors combined cover a wide range of timescales and can measure fluxes, spectra and polarisation. These advances make it possible for HTRA to make a big contribution to our understanding of the Universe in the next decade.

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CCD Astrophotography - High-Quality Imaging from the Suburbs
The book outlines the materials and (commercially-available) equipment used for high-quality imaging. The many wonderful images Dr. Stuart has produced allow the reader to see the product of
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3D GARAGE
The 3D GARAGE.com modo 501 Signature Course will introduce you to modo 501, from the new interface, to the new modeling tools, fur, inverse kinematics, contraints, Pixar subdivisions, updated animation pipeline, assemblies and groups, plus much more. 9 HOURS on DVD-ROM that plays on both Mac and PC in high resolution, high quality 3DGarage.com is known for.
Projects will demonstrate:
* Modeling household items with fine details using Pixar Subdivisions
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3DMotive - High Poly Modeling, An Introduction
In this video we will take an introductory look at High Poly modeling. We'll start with the basics of edge control, modifiers, hotkeys, and workflow improvements. Then, we will apply these techniques as we tackle a high poly stoplight prop.
Details:
Duration 92 mins
Skill level Beginner / Intermediate
Software 3ds Max
Lesson Outline (09 lessons)
Chapter-1-Intro to High Poly Modeling
Chapter-2-Applying HP to a Prop Part 1
Chapter-3-Applying HP to a Prop Part 2
HomePage: http://www.3dmotive.com/product-high-poly-modeling
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High Dynamic Range Imaging
New material includes chapters on High Dynamic Range Video Encoding, High Dynamic Range Image Encoding, and High Dynammic Range Display Devices
Written by the inventors and initial implementors of High Dynamic Range Imaging
Covers the basic concepts (including just enough about human vision to explain why HDR images are necessary), image capture, image encoding, file formats, display techniques, tone mapping for lower dynamic range display, and the use of HDR images and calculations in 3D rendering
Range and depth of coverage is good for the knowledgeable researcher as well as those who are just starting to learn about High Dynamic Range imaging
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Creative Cow - Trinity Animation
The 16 page book is a handy guide to the included DVD disc. The DVD disc (data format) includes over 16 hours of high-resolution (1024?768) video in QuickTime
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Sams Teach Yourself Adobe Premiere 6.5 in 24 Hours
Sams Teach Yourself Adobe Premiere in 24 Hours offers practical advice from an author with a strong writing background, solid teaching experience, and extensive television production credentials.
Rather than simply presenting a collection of disconnected lessons, Sams Teach Yourself Adobe Premiere in 24 Hours always reminds its readers of the big picture and what they're trying to accomplish. The book includes not only instruction on the basics of using Premiere, but also tips on shooting high quality video, creating professional voice-overs, and effective methods.
Adobe Premiere brings high-end video editing to the PC (90% of Premiere users use Windows). Anyone with a Windows PC who wants to venture into anything more than very simple video editing will eventually turn to Premiere.
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The Complete Calvin and Hobbes (High Resolution) [PDF]
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All About High Frequency Trading
A DETAILED PRIMER ON TODAYS MOST SOPHISTICATED AND CONTROVERSIAL TRADING TECHNIQUE Unfair . . . brilliant . . . illegal . . . inevitable. High frequency trading has been described in many different ways, but one thing is for sure it has transformed investing as we know it.
All About High Frequency Trading examines the practice of deploying advanced computer algorithms to read and interpret market activity, make trades, and pull in huge profi ts all within milliseconds. Whatever your level of investing expertise, youll gain valuable insight from All About High Frequency Tradings sober, objective explanations of:
The markets in which high frequency traders operate
How high frequency traders profi t from mispriced securities
Statistical and algorithmic strategies used by high frequency traders
Technology and techniques for building a high frequency trading system
The ongoing debate over the benefi ts, risks, and ever evolving future of high frequency trading
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Real-World Solutions for Developing High-Quality PHP Frameworks and Applications
Details the process for creating high-quality PHP frameworks and applications that can easily be adapted to changing business requirements
Covers the planning, execution, and automation of tests for the different layers and tiers of a Web application
Demonstrates how to establish a successful development process
Shares real-world case studies from well-known companies and their PHP experts
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500 High Fiber Recipes
Packed with everything from savory stews to sweet treats, readers get high-fiber versions of foods they thought they had to give up like breads, pasta dishes, and desserts. It's easy to stay the high-fiber course when readers find chapters dedicated to every craving imaginable including international cuisines, from Cajun and Mexican to Italian and Asian.

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HDR Books
Ahmet Oguz Akyuz - Optimizing the high dynamic range imaging pipeline - 2007
Asla M. Sa - High Dynamic Range Imaging Reconstruction - 2008
B. Hoefflinger - High-Dynamic-Range HDR Vision Springer Series in Advanced Microelectronics - 2007
Christian Bloch - The HDRI Handbook High Dynamic Range Imaging for Photographers and CG Artists - 2007
Erik Reinhard, Wolfgang Heidrich, Paul Debevec, Sumanta Pattanaik, Greg Ward, Karol Myszkowski - High Dynamic Range Imaging, Second Edition Acquisition, Display, and Image-Based Lighting - 2010
Ferrell McCollough - Complete Guide to High Dynamic Range Digital Photography - 2008
Karol Myszkowski - High Dynamic Range Video Synthesis Lectures on Computer Graphics and Animation - 2008
Pete Carr, Robert Correll - HDR Photography Photo Workshop - 2009
Rafael Concepcion - The HDR Book Unlocking the Pros Hottest Post-Processing Techniques - 2011
Rick Sammon - Rick Sammon's HDR Secrets for Digital Photographers - 2010
Trey Ratcliff - A World in HDR - 2010
Trey Ratcliff - Top 10 Mistakes in HDR Processing and How to Fix Them - 2010
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Photorealistic Male Tutorial
Included files:
- 2 Hour video tutorial in QuickTime format split into 10 chapters
- Character model Ztool
- Lightwave scene and model files
- Full resolution 4098 x 4098 textures
- OBJ objects
Tutorial Chapters:
Chapter 1: Texture Projection (Effective techniques for projection photographic textures on the body mesh)
Chapter 2: Projecting the Head Textures (Using high resolution texture reference to project and bake the head)
Chapter 3: Combining Baked Maps (How to combine a series of Baked out Photographic textures using lighting masks)
Chapter 4: Zbrush texturing (Using Zbrush to clean up textures and remove seams and unwanted distortion)
Chapter 5: Hair (Creating a realistic hair texture)
Chapter 6: Bump maps (Techniques used to extract high resolution distortion free bump maps from colour maps using photoshop)
Chapter 7: Subdermal and Epidermal (Way to extract both sub-dermal and epidermal texture maps for use in the skin shader)
Chapter 8: Skin shading and lighting setup (Setting up the simple skin shader in Lightwave using the maps generated in the previous chapters)
Chapter 9: Specular and gloss maps (Creating specular reflection and gloss maps in Photoshop)
Chapter 10: Render and Post processing (Setting up and rendering the final image and post processing in Photoshop)
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MySQL High Availability Configuration Solutions
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Eat3D - Low Res Character Production
In this DVD instructor Adam Schuman walks you through the entire process of constructing a low resolution character worthy of any next-generation game. Follow him as he shows you his techniques in exporting the high-res model from ZBrush, reconstructing the low-res meshes, creating the UV s for all of the meshes, baking out all of the maps (3ds Max and xNormal), creating all of the textures, using real-time viewport shaders, and rendering out the final for your portfolio. This DVD is geared to improve your workflow by helping you understand what is expected of professionals in the field today.
About the Instructor:
Adam Schuman has been in the video game industry since graduating from the Art Institute of Dallas in 2002. He has always been passionate about high quality character creation and regularly competes in Dominance War and other character creation contests. Adam has worked at such studios as TKO, KingsIsle, Stalker Entertainment, Midway Games, and is currently a Senior Character Artist at Vigil Games.
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Developing High Quality Data Models
Developing High Quality Data Models uses real-world examples to show you how to identify a number of data modeling principles and analysis techniques that will enable you to develop data models that consistently meet business requirements. A variety of generic data model patterns that exemplify the principles and techniques discussed build upon one another to give a powerful and integrated generic data model with wide applicability across many disciplines. The principles and techniques outlined in this book are applicable in government and industry, including but not limited to energy exploration, healthcare, telecommunications, transportation, military defense, transportation and so on.
* Learn how to review and improve existing data models.
* Understand the role of data models in both developing an Enterprise Architecture and supporting Information Quality.
* Understand common problems in developing data models.
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Wavelets in Chemistry
Wavelets seem to be the most efficient tool in signal denoising and compression. They can be used in an unlimited number of applications in all fields of chemistry where the instrumental signals are the source of information about the studied chemical systems or phenomena, and in all cases where these signals have to be archived. The quality of the instrumental signals determines the quality of answer to the basic analytical questions: how many components are in the studied systems, what are these components like and what are their concentrations? Efficient compression of the signal sets can drastically speed up further processing such as data visualization, modelling (calibration and pattern recognition) and library search. Exploration of the possible applications of wavelets in analytical chemistry has just started and this book will significantly speed up the process.
The first part, concentrating on theoretical aspects, is written in a tutorial-like manner, with simple numerical examples. For the reader's convenience, all basic terms are explained in detail and all unique properties of wavelets are pinpointed and compared with the other types of basis function. The second part presents applications of wavelets from many branches of chemistry which will stimulate chemists to further exploration of this exciting subject.
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Learn How to Use Nuke 6
If you are in the business of creating high-quality digital images NUKE is the production proven visual effects tool that brings speed, functionality and flexibility to your VFX pipeline. NUKE solves real problems faced by post production facilities and visual effects artists all over the world.
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Marta Mrak Mislav Grgic High Quality Visual Experience Creation Processing and Interactivity of High Resolution and High Dimensional Video Signals
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