iPhone Design Award Winning Projects
 

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iPhone Design Award Winning Projects


Insightful profiles of the developers behind Tweetie, Topple 2, AccuTerra, Postage, and Wooden Labyrinth 3D
Detailed explanations of the technical wizardry that makes these apps tick
Full color screenshots and copious downloadable code snippets to get you started building the next iPhone Design Award winning apps
What you'll learn
How the best iPhone and iPod touch apps are built
How detail oriented, semi obsessive designers create great looking interfaces that go beyond mere user friendliness
How caffeine addicted, sugar fortified programmers optimize every line of Objective C and squash the most deeply hidden bugs
How inspiration strikes at unlikely times and places
How to plan for success by learning from the most successful iPhone app developers
Who is this book for?
All iPhone developers seeking enlightenment from the recognized masters
iPhone Design Award Winning Projects
http://www.filesonic.com/file/1409151504
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http://www.wupload.com/file/49481241


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Collection of 57 iPhone Programming Books


Description
Here is my collection of 57 iPhone/iOS programming books.
1A%20Beginner%27s%20Guide%20-%20Objective-C for iPhone Developers.pdf
3D for iPhone%27s Apps with Blender and SIO2 – Your Guide to Creating 3D Games and More with Open-Source Software.pdf
Beginning iPhone 3 Development – Exploring the iPhone SDK.pdf
Beginning iPhone Games Development.pdf
Beginning iPhone SDK Programming with Objective-C.pdf
Bill Dudney, Chris Adamson – iPhone SDK Development, Building iPhone Applications %E2%80%93 The Pragmatic Bookshelf 2009.pdf
Building iPhone OS Accessories – Use the iPhone Accessories API to Control and Monitor Devices.pdf
Cocoa Touch for iPhone OS 3 – Developer Reference.pdf
Cocoa and Objective-C Up and Running – Foundations of Mac, iPhone, and iPod touch programming.pdf
Developing Hybrid Applications for the iPhone – Using HTML, CSS, and javascript to Build Dynamic Apps for iPhone.pdf
Erica Sadun – The iPhone Developer%27s Cookbook – Building Applications with the iPhone 3.0 SDK, 2nd Edition %E2%80%93 Addison Wesley 2010.pdf
Getting Started with iPhone SDK, Android and others – Mobile Application Development – Create Your Mobile Applications Best Practices Guide.pdf
Head First iPhone Development.pdf
Incredible iPhone Apps for Dummies.pdf
Killer Photos with Your iPhone.pdf
Learn Objective-C for Java Developers.pdf
Learning iOS Game Programming – A Hands-on Guide to Building Your First iPhone Game.pdf
Learning iPhone Programming.pdf
Learning the iOS 4 SDK for javascript Programmers.pdf
Maher Ali – iPhone SDK 3 Programming %E2%80%93 Advanced Mobile Development for Apple iPhone and iPod Touch %E2%80%93 John Wiley & Sons 2009.pdf
More iPhone 3 Development – Tackling iPhone SDK 3.pdf
More iPhone Cool Projects.pdf
My New iPhone – 52 Simple Project to Get You Started.pdf
My iPhone 3rd Edition – Cover all iPhone models including 3G.pdf
Objective-C Fundamentals.pdf
Professional iPhone Programming with MonoTouch and .NET-C%23.pdf
Professional iPhone and iPad Application Development.pdf
Professional iPhone and iPod Touch Programming – Building Applications for MObile Safari.pdf
Programming the iPhone User Experience.pdf
Starting an iPhone Application Business for Dummies.pdf
Tapworthy – Designing Great iPhone Apps.pdf
The Business of iPhone App Development – Making and Marketing Apps that Succeed.pdf
The iPhone Book – How to do the most important, useful & fun stuff with you iPhone 4th Edition.pdf
The iPhone Developer%27s Cookbook – Building Applications with the iPhone SDK.pdf
iPhone & iPad Apps Marketing – Secrets to Sellings Your iPhone and iPad Apps.pdf
iPhone – the missing manual – the book that should have been in the box 3rd Edition.pdf
iPhone 3D Programming.pdf
iPhone 3G Portable Genius.pdf
iPhone 4 Made Simple.pdf
iPhone App Development – The Missing Manual.pdf
iPhone Application Development for Dummies.pdf
iPhone Application Development for iOS 4.pdf
iPhone Cool Projects.pdf
iPhone Design Award-Winning Projects.pdf
iPhone Forensics, 1st Edition.chm
iPhone Fully Loaded 3rd Edition.pdf
iPhone Game Development.pdf
iPhone In Action – Introduction to Web and SDK Development.pdf
iPhone Programming – The Big Nerd Ranch Guide.pdf
iPhone SDK 3 Programming – Advanced Mobile Development for Apple iPhone and iPod Touch.pdf
iPhone SDK Application Development, 1st Edition.chm
iPhone SDK Development.pdf
iPhone User Interface Design Projects.pdf
iPhone for Dummies 2nd Edition.pdf
iPhone for Programmers – An App-Driven Approach.pdf
iPhone the Missing Manual – The book that should have been in the box – 2nd Edition.pdf
iPhone the missing manual – The book that should have been in the box 4th Edition.pdf
Download:
FILESONIC.COM
http://www.filesonic.com/file/2639531094
UPLOADED.TO
http://ul.to/js3kwigi
FILEJUNGLE.COM
http://www.filejungle.com/f/MC2KBf
FILESERVE.COM
http://www.fileserve.com/file/jYcvd3W
UPLOADING.COM
http://uploading.com/files/3fa6865a
FILEPOST.COM
http://filepost.com/files/md1e4573


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Mobile Design for iPhone and iPad


Table of Contents In the more than 300 pages, you will read articles about: * Make it a Mobile Web App * Mobile Web Design Trends * Mobile Web Design: Tips and Best Practices * How to Build a Mobile Website * Web Development for the iPhone and iPad: Getting Started * How to Create Your First iPhone Application * iPhone Apps Design Trends * iPhone Apps Designs Reviewed * iPhone Apps Design Mistakes: Over-Blown Visuals * iPhone Apps Design Mistakes: Disregard of Context * Useful Design Tips for Your iPad App * How to Use CSS3 Media Queries to Create a Mobile Website * Forms on Mobile Devices * Setting up Photoshop for Web and iPhone Development * How to Market Your Mobile Application * A Study of Trends in Mobile Design Download http://hotfile.com/dl/111758005/118f3d5/Smashing.Mobile.Design.pdf.html


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103 Award Winning Fantasy Writers (Organised) - Version 2


About 10 - 15 % of these are short fiction, the rest are full novels.
WHO IS IN THE COLLECTION
I began looking through Nebula & Hugo winners, and World Fantasy Awards (especially lifetime achievement winners). This site - "Locus Index to SF Awards" at
The list isn’t comprehensive. I haven’t included those who write purely horror – just a matter of personal taste. I’ve also been less comprehensive about including writers from the 60s or earlier – that’s a product of the way I did the original search.
All Links are interchangeable. No password. Single extraction.
Download (Filesonic): (Free User Download File 1GB!!!)
http://www.filesonic.com/file/1191583054/103 Award Winning Fantasy & SF Writers - Version 2.part1.rar
http://www.filesonic.com/file/1191583254/103 Award Winning Fantasy & SF Writers - Version 2.part2.rar
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Mirror (Uploadstation):
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Award-Winning Customer Service


Award-Winning Customer Service offers scores of quick tips for readers looking to improve and then maintain their company


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iPhone Games Projects


This book is a collection of must-know information from master independent iPhone game developers. Find out how some of the most innovative and creative game developers have made it to the pinnacle of game design and profitability. It's loaded with practical tips for efficient development and creating compelling, totally addictive gaming experiences. And it's not all talk! It's packed with code that you can download and use to realize your own great ideas.
This book's authors are responsible for some of the all-time most popular and talked-about games:
Brian Greenstone developed Enigmo and Cro-Mag Rally.
Aaron Fothergill developed Flick Fishing.
Mike Lee developed Tap Tap Revolution, the most downloaded game in App Store history.
Mike Kasprzak's Smiles was a finalist in the IGF 2009 Best mobile game competition.
PJ Cabrera, Richard Zito and Matthew Aitken (Quick Draw, Pole2Pole), Joachim Bondo (Deep Green), and Olivier Hennessy and Clayton Kane (Apache Lander), have received glowing reviews and accolades for their games.
Pair iPhone Games Projects with Apress's best-selling Beginning iPhone Development: Exploring the iPhone SDK, and you'll have everything you need to create the next game to top the sales charts.
iPhone Games Projects
http://www.filesonic.com/file/1492942884
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http://www.wupload.com/file/63250885


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iPhone & iOS Programming Books


Listbooks:
1A Beginner's Guide - Objective-C for iPhone Developers.pdf 6.20 MB
3D for iPhone's Apps with Blender and SIO2 - Your Guide to Creating 3D Games and More with Open-Source Software.pdf 8.99 MB
Beginning iPhone 3 Development - Exploring the iPhone SDK.pdf 31.03 MB
Beginning iPhone Games Development.pdf 47.79 MB
Beginning iPhone SDK Programming with Objective-C.pdf 43.18 MB
Bill Dudney, Chris Adamson - iPhone SDK Development, Building iPhone Applications a


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The Art of Game Design A book of lenses


* Jesse Schell is a highly recognizable name within the game industry - he is the former chair of the International Game Developer's Association, and has designed many successful games, including Disney's award-winning Toontown Online.
* The book's design methodology was developed at Carnegie Mellon University's Entertainment Technology Center, co-founded by Dr. Randy Pausch of "Last Lecture" fame.
* 100 'lenses' are scattered throughout the book. These are boxed sets of questions, each a different way of seeing a game that will inspire the creative process.
* 500 pages of detailed, practical instruction on creating world-class games that will be played again and again.
* Winner of Game Developer's 2008 Front Line Award in the book category
Download
http://extabit.com/file/27au30tamtt4v/Jesse_Schell_-_Art_Game_Design_-_a_Book_of_Lenses.pdf
or
http://ul.to/5r8gswsb/Jesse_Schell_-_Art_Game_Design_-_a_Book_of_Lenses.pdf


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iPhone Hacks Pushing the iPhone eBook-P2P



iPhone Hacks explains how to set up your iPhone the way you want it, and helps you give it capabilities that will rival your desktop computer. This cunning little handbook is exactly what you need to make the most of your iPhone.
With iPhone Hacks, you can make your iPhone do all you’d expect of a mobile smartphone — and more. Learn tips and techniques to unleash little-known features, find and create innovative applications for both the iPhone and iPod touch, and unshackle these devices to run everything from network utilities to video game emulators.
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http://www.filesonic.com/file/108921741
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TELL ME MORE - Award Winning Language Learning Software Collection 22CDs


More than 10,000 academic institutions have adopted TELL ME MORE


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Pure Flavor - 125 Fresh All-American Recipes from the Pacific Northwest


The creator of the award-winning Beecher


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How to Write Your First iPhone Application Program Tutorial


This how-to guide is supposed to walk you through the steps to make your idea for an iPhone app a reality. This post presents various ideas, techniques, tips, and resources that may come in handy if you are planning on creating your first iPhone application.
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http://www.filesonic.com/file/2831322675/Writing.Your.First.iPhone.App.part1.rar
http://www.filesonic.com/file/2831335705/Writing.Your.First.iPhone.App.part2.rar
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or
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http://ul.to/1bvpkg7a/Writing.Your.First.iPhone.App.part3.rar


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623 iBooks for The iPhone


623 iBooks for The iPhone
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Click to my Username to check news book Release


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Taking Your iPhone 4 to the Max


Unleash your iPhone and take it to the limit using secret tips and techniques from gadget hacker Erica Sadun. Fast and fun to read, Taking Your iPhone 4 to the Max is fully updated to show you how get the most out of Apples new iPhone 4.
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http://www.filesonic.com/file/1105117814/Iph0n34_M4x.rar


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Apple SDK iPhone Application Development Tutorials and Examples


We use Mac machine and simulator for develoment & testing of iPhone Apps. We also specialize in iPhone Content Development, HTML Pages, Graphics and iPhone Mobile Website Development.
We have a talented team of iPhone Game Programmers who have prior proficiency on iPhone Game Programming which makes us an expert in iPhone gaming domain. We also provide the dedicated graphic designer with the engagement.
The syllabus for the Friday TA section will be fluid, but will include both practical topics (e.g. using the debugger) and some guest lecturers (e.g. entrepreneurs from iPhone/iPad startups).
-Introduction, Class Logistics, Overview of iPhone SDK, MVC
-More MVC, Xcode, Interface Builder and first application
-Downloading the SDK and using the debugger
-Objective-C
-Foundation (arrays, dictionaries, etc.), Memory Management


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Master Classes 2011 - 3D Design For Production With Vitaly Bulgarov


In this lecture, Vitaly Bulgarov shows his process of creating a fully rendered 3D design for production-oriented pipelines. Using the example of an alien bust, Vitaly goes through the main steps of creating a sci-fi character design from scratch.
He begins by making a quick bust sketch in ZBrush. He then creates a detailed suit design in XSI using the block-out as a guideline for the proportions of the alien bust. By doing this, Vitaly shows the techniques and tools he uses to create complicated surfaces like multi-layered metal plates, rubber pads, tubes, and attachments. Solving design on the fly, without making any preliminary sketches, he builds a fully detailed mesh for the helmet and suit, explaining why certain design decisions are made.
Once the model is complete, Vitaly takes it into Keyshot for raytrace rendering and then brings the renders to Photoshop to finalize the design, push the overall look and bring more personality to the character by adding final textures and detail enhancements.
Instructor: Vitaly Bulgarov
Vitaly Bulgarov is an award-winning 3D artist who is currently working at Blizzard Entertainment as a Cinematic Artist. He started his career in Moldova as a freelance artist about six years ago. After moving to Moscow he worked in major Russian game development studios as a full-time artist, while at the same time continuing to freelance for American and European studios. Vitaly regularly contributes to online CG artist forums and has won many awards including a CGChoice award as well as the 3DTotal Excellence Award.
Download from FileServe :
http://www.fileserve.com/file/YxduFBB/Vitaly.Bulgaro.3D.Design.for.production.part1.rar
http://www.fileserve.com/file/NvfEnFg/Vitaly.Bulgaro.3D.Design.for.production.part2.rar
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http://www.filesonic.com/file/112863561/Vitaly.Bulgaro.3D.Design.for.production.part2.rar
http://www.filesonic.com/file/112857962/Vitaly.Bulgaro.3D.Design.for.production.part3.rar


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Automobile



Description:
Automobile is an award-winning automotive publication that captures the passion and experience of driving great cars. Featuring engaging writing and stunning photography, Automobile transports readers with each and every issue. Discover a well-rounded editorial mix focused on design, technology, automotive art, vintage cars, and industry trends.
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http://www.filereactor.com/g9juf0vb2hh3/automobile-2012-06-jun.pdf.html


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Gulfshore Life April 2011


Gulfshore Life is the definitive luxury lifestyle magazine for Southwest Florida, including Naples, Fort Myers, Sanibel and Marco islands, and beyond. Every issue of award winning Gulfshore Life covers fashion, dining, home design & decor, the vibrant local arts and social scenes, and more.
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http://www.filesonic.com/file/509738144/gulfsh0re.lif3


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iPhone User Interface Cookbook


In Detail
The incredible growth rates for the iPhone, iPod touch, and iPad have pushed consumers to a new "App" economy, with developers racing to the platform. Mobile touch-centric interfaces vary greatly from traditional computing platforms, and programmers as well as designers must learn to adapt to the new form-factor.
The iPhone User Interface Cookbook offers a complete breakdown of standard interface design on the iPhone, iPod touch, and iPad. You will learn the tools behind the trade, how to properly utilize standard interface elements, and custom UI tricks that will help your work stand out on the App Store.
The book is designed to be a complete overview of interface design on all iOS platforms, offering insight and an inside look into app design. A variety of topics are covered, starting with an overview of tools for the app interface designer, touching upon popular interface components such as the Tab Bar, and offering suggestions for complex game interfaces. Whether you're new to the platform or a seasoned developer with numerous applications in the App Store, this book strives to teach everyone simple and easy to implement tips for iOS interface design. Regardless of skill level, the iPhone User Interface Cookbook offers a detailed breakdown of all things interface design.
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http://www.filesonic.com/file/4123371024/1849691142iPhone.pdf
or
http://filepost.com/files/5ma592e8/1849691142iPhone.pdf


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Smashing



Web designers know that their industry tends to change very quickly. Continuous adaptation and development of skills are necessary in order to always stay up to date. Over the past few years, mobile web usage has increased to a point where web designers can no longer afford to ignore it. As a result, web designers have a growing need to be educated in this area and to be ready to design websites that accommodate their audience.
This e-book presents articles on professional mobile design for the iPhone and iPad, including studies of trends in mobile design and guidelines for the development of mobile web pages. These articles are mostly a selection of the best from Smashing Magazine in 2009 and 2010 dealing with mobile design for the iPhone and iPad plus an exclusive 90-page study about mobile web design trends. They have been carefully edited and are available as a PDF, ePub and Mobipocket.
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http://www.filesonic.com/file/490703221


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iPhone Design Award Winning Projects


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